
The
benchmark started at 3/12/2005 10:36:36 PM
System
Operating System: Windows XP
Professional (5.1, Build 2600) Service Pack 2
(2600.xpsp_sp2_gdr.050301-1519)
Processor: AMD
Opteron(tm) Processor 146 , MMX, 3DNow, ~3.0GHz
Memory:
1022MB RAM
Card name: Radeon X1800 Series
Display Memory: 512.0 MB
Driver Version:
6.14.0010.6583 (English)
Resolution: 640×480
Maximum quality option,
Direct3D renderer
Level: Archive, demo: Archive1.tmd
Pixel shader: model
3.0
Antialising: 4×
Anisotrophic filtering: 16×
HDR:
disabled
Geometry Instancing: disabled
Normal-maps compression:
disabled
Score = 169.79 FPS (Run 1)
Score = 180.26 FPS (Run 2)
Score =
181.61 FPS (Run 3)
Score = 181.01 FPS (Run
4)
Score = 180.31 FPS (Run 5)
Average score = 178.59 FPS
Resolution: 800×600
Maximum quality option,
Direct3D renderer
Level: Archive, demo: Archive1.tmd
Pixel shader: model
3.0
Antialising: 4×
Anisotrophic filtering: 16×
HDR:
disabled
Geometry Instancing: disabled
Normal-maps compression:
disabled
Score = 163.41 FPS (Run 1)
Score = 176.79 FPS (Run 2)
Score =
183.65 FPS (Run 3)
Score = 193.87 FPS (Run
4)
Score = 193.84 FPS (Run 5)
Average score = 182.31 FPS
Resolution: 1024×768
Maximum quality option,
Direct3D renderer
Level: Archive, demo: Archive1.tmd
Pixel shader: model
3.0
Antialising: 4×
Anisotrophic filtering: 16×
HDR:
disabled
Geometry Instancing: disabled
Normal-maps compression:
disabled
Score = 149.34 FPS (Run 1)
Score = 157.89 FPS (Run 2)
Score =
156.37 FPS (Run 3)
Score = 155.14 FPS (Run
4)
Score = 156.67 FPS (Run 5)
Average score = 155.08 FPS
Resolution: 1280×1024
Maximum quality option,
Direct3D renderer
Level: Archive, demo: Archive1.tmd
Pixel shader: model
3.0
Antialising: 4×
Anisotrophic filtering: 16×
HDR:
disabled
Geometry Instancing: disabled
Normal-maps compression:
disabled
Score = 110.17 FPS (Run 1)
Score = 121.16 FPS (Run 2)
Score =
121.20 FPS (Run 3)
Score = 120.88 FPS (Run
4)
Score = 120.97 FPS (Run 5)
Average score = 118.87 FPS
Resolution: 1600×1200
Maximum quality option,
Direct3D renderer
Level: Archive, demo: Archive1.tmd
Pixel shader: model
3.0
Antialising: 4×
Anisotrophic filtering: 16×
HDR:
disabled
Geometry Instancing: disabled
Normal-maps compression:
disabled
Score = 78.58 FPS (Run 1)
Score = 81.96 FPS (Run 2)
Score =
81.89 FPS (Run 3)
Score = 81.71 FPS (Run
4)
Score = 81.80 FPS (Run 5)
Average score = 81.18 FPS
Copyright 2002 - 2005 Zoltan Nemeth -
Roadside