The benchmark started at 3/12/2005 11:18:57 PM

System

Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_gdr.050301-1519)
Processor: AMD Opteron(tm) Processor 146 , MMX, 3DNow, ~3.0GHz
Memory: 1022MB RAM
Card name: Radeon X1800 Series
Display Memory: 512.0 MB
Driver Version: 6.14.0010.6583 (English)


Resolution: 640×480
Maximum quality option, Direct3D renderer
Level: Steam, demo: hocsteam.tmd
Pixel shader: model 3.0
Antialising: 4×
Anisotrophic filtering: 16×
HDR: disabled
Geometry Instancing: disabled
Normal-maps compression: disabled

Score = 97.04 FPS (Run 1)
Score = 100.37 FPS (Run 2)
Score = 96.89 FPS (Run 3)
Score = 98.39 FPS (Run 4)
Score = 100.27 FPS (Run 5)
Average score = 98.59 FPS



Resolution: 800×600
Maximum quality option, Direct3D renderer
Level: Steam, demo: hocsteam.tmd
Pixel shader: model 3.0
Antialising: 4×
Anisotrophic filtering: 16×
HDR: disabled
Geometry Instancing: disabled
Normal-maps compression: disabled

Score = 96.89 FPS (Run 1)
Score = 99.46 FPS (Run 2)
Score = 100.08 FPS (Run 3)
Score = 97.91 FPS (Run 4)
Score = 101.74 FPS (Run 5)
Average score = 99.21 FPS



Resolution: 1024×768
Maximum quality option, Direct3D renderer
Level: Steam, demo: hocsteam.tmd
Pixel shader: model 3.0
Antialising: 4×
Anisotrophic filtering: 16×
HDR: disabled
Geometry Instancing: disabled
Normal-maps compression: disabled

Score = 96.52 FPS (Run 1)
Score = 96.79 FPS (Run 2)
Score = 97.75 FPS (Run 3)
Score = 103.11 FPS (Run 4)
Score = 103.04 FPS (Run 5)
Average score = 99.44 FPS



Resolution: 1280×1024
Maximum quality option, Direct3D renderer
Level: Steam, demo: hocsteam.tmd
Pixel shader: model 3.0
Antialising: 4×
Anisotrophic filtering: 16×
HDR: disabled
Geometry Instancing: disabled
Normal-maps compression: disabled

Score = 87.84 FPS (Run 1)
Score = 92.77 FPS (Run 2)
Score = 94.50 FPS (Run 3)
Score = 94.75 FPS (Run 4)
Score = 95.16 FPS (Run 5)
Average score = 93.00 FPS



Resolution: 1600×1200
Maximum quality option, Direct3D renderer
Level: Steam, demo: hocsteam.tmd
Pixel shader: model 3.0
Antialising: 4×
Anisotrophic filtering: 16×
HDR: disabled
Geometry Instancing: disabled
Normal-maps compression: disabled

Score = 70.83 FPS (Run 1)
Score = 75.19 FPS (Run 2)
Score = 75.37 FPS (Run 3)
Score = 75.27 FPS (Run 4)
Score = 75.94 FPS (Run 5)
Average score = 74.52 FPS


Copyright 2002 - 2005 Zoltan Nemeth - Roadside